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EMERGENT

Korean Robots Invade CES

Korea’s Industrial Technology Research Institute de-

cided to take some robots on the road for CES this year.

Dr. Ming-Jer Kao, deputy general director of ITRI’s

Electronic and Optoelectronic System Research Labo-

ratories, presented ITRI’s Intelligent Vision System for

Companion Robots at the huge electronics event in early

January. Using 3D vision techniques to perceive dynamic

sizes and locations with precise pose estimation, the robot

nimbly performs useful tasks, such as playing chess on a

real board and pouring coffee, and the performance can

further be refined through deep learning.

ITRI also introduced its LTE-connected drone fleet,

which allows drones to operate autonomously for at least

a month over a huge area, recharge from a variety of re-

newable and conventional sources, and be managed from

any distance.

“Today, mid-market CIOs

are more empowered to

invest across the technology

spectrum. We see evidence

of this ‘buy in’ through

increased investments

in a broad range of emerging

technologies, including

augmented reality and the

Internet of Things (IoT).”

– Roger Nanney, national managing

partner, Deloitte Growth Enterprise

Services, Deloitte LLP

Channel

Vision

|

January - February, 2017

12

Work Bots

Traditionally, robots have been used primarily in manufacturing, but other indus-

tries including healthcare, shipping and logistics, food services, retail, hospital-

ity, and more are starting to also use robots. For example, hospitals are using

robots to assist in surgery, retail stores are testing robots to take inventory, and

warehouses are using robots to help sort packages, say analysts at Business

Insiders Intelligence.

Source: BI Intelligence

Estimated Global Enterprise Robot Shipment

Source: Parks Associates

Familiarity with Virtual and

Augmented Reality

Source: IDG C

The Global Off-Premises Cloud Services Market

Source: IHS

$0

$50

$100

$150

$200

$250

2016

2018

Infrastructure as a Service (IaaS)

Platform as a Service (PaaS)

Cloud as a Service (CaaS)

Software as a Service (SaaS

Global Revenue (US$ Billions)

20%

20%

60%

100%

Virtual

Reality

Augmented

Reality

Virtual

Reality

Headsets

Very Familiar

Not Familiar

1,000

500

0

2015E 2016E 2017E 2018E 2019E 2020E 2021E

Thousands

What ki

you inter

(Percent

Source: Forre

Centrally

depend

Mana

Remotely p

bran

Ability to de

on com

Late

applic

Deduplicatio

optimize ba

SaaS

Applications

14%

Yes, Dual

Internet

14%

Yes, Dual

MPLS Links

15%

Is there

the Inter

Source: IDG C